Viper, Version 1

Armed with a 6-wheel drive, 5:1 ratio 6 bar, passive fork and more

CAD Designs

Using Fusion Autodesk 360

Our goal: Design an “ideal” robot in CAD that meets all the desired scoring and strategic requirements


Winning Tournaments since 2012

We have qualified for the World Championship 3 times and have made it to the National Championship once

Robot Archive


Take a look at our past robots

Design Process

How our team is so successful

We take pride in not allowing any idle hands during the design process

About Us

Make sure to check out the squad

Our synergy and camaraderie is what makes this team special

The Team

Over 15 years of experience

Person 1


Chief Strategist and Programmer
Person 2


Chief Mechanic
Person 3


Team Captain and CAD Designer
Person 4


Team Manager and Coach
Person 5


Lead Programmer

Game Information

Vex Turning Point

VEX Robotics Competition Turning Point is played on a 12’x12’ square field configured as seen above.
Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches
consisting of a fifteen second Autonomous Period, followed by a one minute and forty-five second
Driver Controlled Period. The object of the game is to attain a higher score than the opposing
Alliance by High Scoring or Low Scoring Caps, Toggling Flags, and by Alliance Parking or Center
Parking Robots on the Platforms.


Each Low Flag Toggled 1 point
Each High Flag Toggled 2 points
Each Cap Low Scored 1 point
Each Cap High Scored 2 points
Robot that is Alliance Parked 3 points
Robot that is Center Parked 6 points
Autonomous Bonus 4 points
Click Here to see the official updated Vex Manual, with all the rules and details

*Some Information and/or images found on this page are taken from , Team 39X does not own, nor claim to own these images or text, they are here for educational, and informational purposes only. Field renders were taken from, credit goes to the author